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Style Guide

  • Use Title Case for script file names i.e. Player Controller.lua
  • All Atomontage API functions use PascalCase
  • Use lowerCamelCase for functions: myFunction(), self:serverRemovePlayer()
  • Use lowerCamelCase for variables and member variables: local plr, self.isTaken
  • In methods, use name self as object reference: self:destroy()
  • Prefix methods that should only be run on server or client as such. I.e self:serverRemovePlayer()
  • Do not define globals
--remove the player object
function self:serverRemovePlayer(id)
assert(self.onServer)
local plr = self.players[id]
local ob = plr.ob
--this is an Atomontage API function as indicated by PascalCase
Scene:DestroyObject(ob)
self.players[id] = nil
end