Client
Server
boolean __eq(MeshData, MeshData)
Methods
nil ClearShape()
nil ClearShape(PrimitiveTopology)
integer AddVertex(Vec3)
integer AddVertex(Vec3, Vec4)
integer AddVertex(Vec3, Vec2, Vec4)
integer AddVertex(Vec3, Vec2)
nil AddIndex(integer)
nil AddIndex(integer, integer, integer)
nil AddIndex(integer, integer)
nil AddShape(Shape, Vec4)
Properties
Object object
boolean isDestroyed
string type
boolean Active
boolean ActiveInHierarchy
Object Object
boolean IsDestroyed
string Type
ResourceUsage resourceUsageMode
PrimitiveTopology topology